Thursday, July 7, 2011

Tired of that old cell phone

Are you tired if that old out of date sell phone? Have you been meaning to throw it away? Well why not consider a cell phone recycle program. These programs are very easy and can get you cash for your old outdated cell phones. It is a simple process. Just find a cell phone recycle website that is reputable (SellCell.com) and sign up for an account. They will allow you to print a shipping label. Then you pack up the old cell phone while following the directions. Send it back to the company. Once they get it will send you payment for your cell. So instead of throwing away a “piece of junk” you will actually make some money. So next time you come across an older cell phone consider a cell phone recycle program.

Looking for NFL tickets



Check out Ticketamerica.com for NFL arizona cardinals tickets and peoria civic center-arena tickets as well as alamodome tickets.

Wednesday, June 8, 2011

Austin Home Painting

Is your house looking a bit run down? Are your neighbor’s homes much prettier? Does your house look out-dated? Maybe it is time that you paint your house. Whether you are planning on selling your home or just want to keep up with the Jones’s, painting is a great improvement. It can offer both aesthetic value and monetary value for your property.

Now the question is how many people can offer a professional service to paint your home? Well the best way to find professionals is to search the internet and use keywords such as austin home painters or Atlanta home painters. This will find people in your area who can do the job.

Till next time, peace and have fun!

Friday, May 20, 2011

‘Mad Men’ actor’s got game in ‘L.A. Noire’


By Derrik J. Lang May 19, 2011 7:46PM

aron Staton doesn’t like watching himself on “Mad Men.” It makes the 33-year-old actor uneasy when it comes time to step back in front of the boozy AMC drama’s cameras to portray slick ad account executive Ken Cosgrove. That’s not the case when he has played as himself in “L.A. Noire,” Rockstar Games’ murder-mystery saga set in 1947 Los Angeles and starring Staton as ambitious police detective Cole Phelps.

“I think it’s because there was all of this technology involved,” said Staton, who has played about 20 minutes of the game. “I feel removed enough that I can appreciate all the elements. There are portions of the final product incorporated in a way that tell the story of a moment in a way that I couldn’t have predicted.”

Staton’s performance was digitized using two methods. The blond, blue-eyed actor’s face and voice were captured with MotionScan, a new system that more accurately records the human face than previous technologies. It required him to sit in a chair and recite his lines while being watched by 32 cameras and only moving his head in 45-degree angles.

To capture motion — walking, jumping and punching, for example — Staton separately performed scenes in a skintight suit that cameras could detect and digitize, a method commonly used in effects-laden films like “Avatar.” At the end of the filming of each scene, the motion-capture system required Staton to stand straight with his arms outstretched.

“It’s funny because I worked on that for quite a few months leading up to the first day on set of ‘Mad Men’ for Season Four,” Staton said. “After the first scene, they said ‘Cut,’ and I had the impulse to do a T-pose. It’s just a funny thing how different those worlds are. If I had done that, I think everybody would’ve looked at me like, ‘What are you doing?!’ ”

Staton, a self-professed gamer who appreciates “Super Mario Bros.” as much as “Call of Duty,” had little time to prepare for his leading role as Phelps, a World War II veteran who returns to the U.S. and rises through the ranks of the L.A. Police Department throughout the game. He was offered the job on a Friday and started work the next Monday.

“There wasn’t a lot of time with a 2,200-page script,” Staton said. “I saw the test footage, and they sent me a character description, the full journey and context of the world. I’m somewhat familiar with the noir genre and ‘L.A. Confidential,’ which is a great reference point for the feel of this game.”

The “L.A. Noire” developers from Team Bondi in Sydney, Australia, and New York-based Rockstar Games set out to recreate an 8-square-mile stretch of Los Angeles, reaching from downtown to the Hollywood district, where Phelps investigates crime scenes, tracks suspects and interrogates witnesses. That last part makes up the bulk of the “L.A. Noire” gameplay.

In one case, dubbed “The Silk Stocking Murder,” Phelps and his partner investigate the death of a young woman whose mutilated body was found in a parking lot. Clues at the crime scene could lead Phelps to the victim’s boardinghouse, where players can interview the noisy landlady who knows several seedy details about the dead woman’s personal life.

Developers said more than 400 actors portrayed various characters populating their virtual post-war L.A. During investigations, players are tasked with probing witnesses and deciding after each prompt if they’re being truthful based on their tone and facial tics. If players want to cast doubt, they can press a button to further press a witness.

“To do that, we had to have believable performances,” said Brendan McNamara, the game’s director. “We had to have technology that allowed actors to do their thing without any level of interpretation. No one can animate an actor’s face better than the actor. The key thing that makes this game different from others is that it’s about human interaction.”

While games have long-used real actors to create virtual action, most games rely solely on voices recorded in a sound booth and physical movement captured on a soundstage, with the performances later combined and enhanced by animators inside a computer. MotionScan, created by technology firm Depth Analysis, eliminates the need for much of that tweaking.

“I think there’s more animated footage in this game than any of the other games we’ve done — and we don’t make small games,” said Rob Nelson, art director at Rockstar Games. “We were shooting forever. You could use this technology on much smaller-scale games and get believable performances out of it. We just chose to do something very ambitious with it.”

The result is a more linear and cinematic experience than Rockstar’s open-world Western shoot-’em-up “Red Dead Redemption” and sprawling action-adventure “Grand Theft Auto” gangster series. The developers said the game’s plot rarely deviates from the main story line, and there’s not much reason to explore the virtual Los Angeles beyond curiosity.

Because of the interactive nature of video games, Staton and the game’s other actors recorded several lines and scenes that some players may never experience, depending on how they direct Phelps. Staton said to achieve his most authentic delivery possible, he performed each moment of the story line as if it existed in a separate reality from the others.

Early during his work on the game, Staton delivered his lines to a red X in front of him, but the developers later replaced it with a small picture of Mona Lisa “to give me a set of eyes to look into.” He said the sterile surroundings provided a “constant awareness of the perimeters” but he found the unconventional acting environment “really exciting.”

“It was a cool challenge,” Staton said. “As I did it, I definitely became more and more comfortable in there. It’s a new thing. It’s a different thing. I found myself working through those peri­meters. Maybe I became more comfortable midway through or at the end of the process. I don’t know. Probably, in three years, the process will be completely different.”

Jackass 3.5 Makes TV Debut

New York, NY (May 19, 2011) – MTV is set to continue its insane relationship with the zany cast of the wildly successful series Jackass, with the television premiere of the all-new movie Jackass 3.5 on Thursday, June 9 at 10PM ET/PT. The film will encore on MTV2 on June 10 at 10PM ET/PT. Jackass 3.5 features the entire crew – including Johnny Knoxville, Bam Margera, Steve-O, Chris Pontius, Ryan Dunn, Jason "Wee Man" Acuna, Ehren McGhehey, Dave England and Preston Lacy – reuniting to perform never-before-seen stunts, outrageous pranks and other side-splitting antics.

"We shot so much incredible stuff when we were making Jackass 3D that we literally had enough footage for another whole movie," said Johnny Knoxville. "This film is balls deep in more awesome stupid stunts and pranks, our fans are going to be psyched."

"Ten years ago Jackass saw its television debut on MTV, and fans have been treated to some of the most creatively induced bodily functions that you can find anywhere," said Van Toffler, President, MTVN Music/Logo/Films Group. "Today, we're taking the gang back to their roots with the TV premiere of their latest movie; easily one of the grossest and most entertaining films I've seen in a long time."

Jackass 3.5 includes gut-busting segments such as Steve-O's up-close and personal encounter with a snapping turtle, Chris Pontius' wood pecker and stun gun limbo with the whole gang. Fans can also get a look at the paranoid life on set, watch the madness unfold as they plan out new stunts that ultimately go awry, and laugh to tears at the successful prank finally pulled on Johnny Knoxville.

Fans can own the completely uncensored film when Jackass 3.5 The Unrated Movie debuts on June 14, 2011 on DVD (nationwide) and on Blu-ray (exclusively at Best Buy) from Paramount Home Entertainment and MTV Films. The film will also be available On Demand and for digital download. The Blu-ray and DVD boast over an hour of bonus content including over 30 minutes of exclusive, never-before-seen footage. Bonus features include outrageous outtakes and deleted scenes, footage of the Jackass European tour and more.

Jackass 3.5 is presented by Paramount Digital Entertainment and MTV Films, both part of Viacom Inc. (NYSE: VIA and VIA.B).