Friday, May 20, 2011

‘Mad Men’ actor’s got game in ‘L.A. Noire’


By Derrik J. Lang May 19, 2011 7:46PM

aron Staton doesn’t like watching himself on “Mad Men.” It makes the 33-year-old actor uneasy when it comes time to step back in front of the boozy AMC drama’s cameras to portray slick ad account executive Ken Cosgrove. That’s not the case when he has played as himself in “L.A. Noire,” Rockstar Games’ murder-mystery saga set in 1947 Los Angeles and starring Staton as ambitious police detective Cole Phelps.

“I think it’s because there was all of this technology involved,” said Staton, who has played about 20 minutes of the game. “I feel removed enough that I can appreciate all the elements. There are portions of the final product incorporated in a way that tell the story of a moment in a way that I couldn’t have predicted.”

Staton’s performance was digitized using two methods. The blond, blue-eyed actor’s face and voice were captured with MotionScan, a new system that more accurately records the human face than previous technologies. It required him to sit in a chair and recite his lines while being watched by 32 cameras and only moving his head in 45-degree angles.

To capture motion — walking, jumping and punching, for example — Staton separately performed scenes in a skintight suit that cameras could detect and digitize, a method commonly used in effects-laden films like “Avatar.” At the end of the filming of each scene, the motion-capture system required Staton to stand straight with his arms outstretched.

“It’s funny because I worked on that for quite a few months leading up to the first day on set of ‘Mad Men’ for Season Four,” Staton said. “After the first scene, they said ‘Cut,’ and I had the impulse to do a T-pose. It’s just a funny thing how different those worlds are. If I had done that, I think everybody would’ve looked at me like, ‘What are you doing?!’ ”

Staton, a self-professed gamer who appreciates “Super Mario Bros.” as much as “Call of Duty,” had little time to prepare for his leading role as Phelps, a World War II veteran who returns to the U.S. and rises through the ranks of the L.A. Police Department throughout the game. He was offered the job on a Friday and started work the next Monday.

“There wasn’t a lot of time with a 2,200-page script,” Staton said. “I saw the test footage, and they sent me a character description, the full journey and context of the world. I’m somewhat familiar with the noir genre and ‘L.A. Confidential,’ which is a great reference point for the feel of this game.”

The “L.A. Noire” developers from Team Bondi in Sydney, Australia, and New York-based Rockstar Games set out to recreate an 8-square-mile stretch of Los Angeles, reaching from downtown to the Hollywood district, where Phelps investigates crime scenes, tracks suspects and interrogates witnesses. That last part makes up the bulk of the “L.A. Noire” gameplay.

In one case, dubbed “The Silk Stocking Murder,” Phelps and his partner investigate the death of a young woman whose mutilated body was found in a parking lot. Clues at the crime scene could lead Phelps to the victim’s boardinghouse, where players can interview the noisy landlady who knows several seedy details about the dead woman’s personal life.

Developers said more than 400 actors portrayed various characters populating their virtual post-war L.A. During investigations, players are tasked with probing witnesses and deciding after each prompt if they’re being truthful based on their tone and facial tics. If players want to cast doubt, they can press a button to further press a witness.

“To do that, we had to have believable performances,” said Brendan McNamara, the game’s director. “We had to have technology that allowed actors to do their thing without any level of interpretation. No one can animate an actor’s face better than the actor. The key thing that makes this game different from others is that it’s about human interaction.”

While games have long-used real actors to create virtual action, most games rely solely on voices recorded in a sound booth and physical movement captured on a soundstage, with the performances later combined and enhanced by animators inside a computer. MotionScan, created by technology firm Depth Analysis, eliminates the need for much of that tweaking.

“I think there’s more animated footage in this game than any of the other games we’ve done — and we don’t make small games,” said Rob Nelson, art director at Rockstar Games. “We were shooting forever. You could use this technology on much smaller-scale games and get believable performances out of it. We just chose to do something very ambitious with it.”

The result is a more linear and cinematic experience than Rockstar’s open-world Western shoot-’em-up “Red Dead Redemption” and sprawling action-adventure “Grand Theft Auto” gangster series. The developers said the game’s plot rarely deviates from the main story line, and there’s not much reason to explore the virtual Los Angeles beyond curiosity.

Because of the interactive nature of video games, Staton and the game’s other actors recorded several lines and scenes that some players may never experience, depending on how they direct Phelps. Staton said to achieve his most authentic delivery possible, he performed each moment of the story line as if it existed in a separate reality from the others.

Early during his work on the game, Staton delivered his lines to a red X in front of him, but the developers later replaced it with a small picture of Mona Lisa “to give me a set of eyes to look into.” He said the sterile surroundings provided a “constant awareness of the perimeters” but he found the unconventional acting environment “really exciting.”

“It was a cool challenge,” Staton said. “As I did it, I definitely became more and more comfortable in there. It’s a new thing. It’s a different thing. I found myself working through those peri­meters. Maybe I became more comfortable midway through or at the end of the process. I don’t know. Probably, in three years, the process will be completely different.”

Jackass 3.5 Makes TV Debut

New York, NY (May 19, 2011) – MTV is set to continue its insane relationship with the zany cast of the wildly successful series Jackass, with the television premiere of the all-new movie Jackass 3.5 on Thursday, June 9 at 10PM ET/PT. The film will encore on MTV2 on June 10 at 10PM ET/PT. Jackass 3.5 features the entire crew – including Johnny Knoxville, Bam Margera, Steve-O, Chris Pontius, Ryan Dunn, Jason "Wee Man" Acuna, Ehren McGhehey, Dave England and Preston Lacy – reuniting to perform never-before-seen stunts, outrageous pranks and other side-splitting antics.

"We shot so much incredible stuff when we were making Jackass 3D that we literally had enough footage for another whole movie," said Johnny Knoxville. "This film is balls deep in more awesome stupid stunts and pranks, our fans are going to be psyched."

"Ten years ago Jackass saw its television debut on MTV, and fans have been treated to some of the most creatively induced bodily functions that you can find anywhere," said Van Toffler, President, MTVN Music/Logo/Films Group. "Today, we're taking the gang back to their roots with the TV premiere of their latest movie; easily one of the grossest and most entertaining films I've seen in a long time."

Jackass 3.5 includes gut-busting segments such as Steve-O's up-close and personal encounter with a snapping turtle, Chris Pontius' wood pecker and stun gun limbo with the whole gang. Fans can also get a look at the paranoid life on set, watch the madness unfold as they plan out new stunts that ultimately go awry, and laugh to tears at the successful prank finally pulled on Johnny Knoxville.

Fans can own the completely uncensored film when Jackass 3.5 The Unrated Movie debuts on June 14, 2011 on DVD (nationwide) and on Blu-ray (exclusively at Best Buy) from Paramount Home Entertainment and MTV Films. The film will also be available On Demand and for digital download. The Blu-ray and DVD boast over an hour of bonus content including over 30 minutes of exclusive, never-before-seen footage. Bonus features include outrageous outtakes and deleted scenes, footage of the Jackass European tour and more.

Jackass 3.5 is presented by Paramount Digital Entertainment and MTV Films, both part of Viacom Inc. (NYSE: VIA and VIA.B).

New Xbox 360 System Update Starts Rolling Out

>> As leaked a few days ago, Microsoft is rolling out the new dashboard upgrade (2.0.13146.0) starting today. We of course suggest people with a modified DVD FW do NOT update for now until the update has been analysed, but as we know from the beta dashboards this update will probably flash your DVD firmware with a new one (mostly done to support the XGD3 disc format). If you decide to upgrade anyway, we HIGHLY suggest you get your DVD KEY before the update. You can then eventually try to reflash the modified FW after the update is done. But a new modified FW will probably be required (certainly to support those new XGD3 discs).

From majornelson.com
[QUOTE]
I am happy to announce that, as a part of a new Xbox 360 System Update, we’re expanding our integration with PayPal to allow U.S. and international Xbox LIVE users to make purchases on their Xbox 360 consoles with their PayPal accounts.* Once you’ve linked your PayPal account to your Xbox LIVE account on Xbox.com, you’ll be off and running to use it as a billing option, allowing you to buy content such as Microsoft Points, Xbox LIVE Gold subscriptions and Games on Demand titles.

We are rolling out the Xbox 360 System Update gradually to all Xbox LIVE users starting today and throughout the next couple weeks to ensure a high quality deployment. Just like any other update to our service, you will know you’ve received it when you turn on your Xbox 360 console, connect to Xbox LIVE and receive a notification to download the update. It’s important to note that it may take a few days to make its way around the globe. Thanks for your patience if you don’t get it right away!

This particular update will also bring an auto-standby feature that places your console on standby if it’s idle for more than one hour, helping to reduce power consumption. This feature will be automatically enabled after you download the update. You can change this setting in the System Settings on your console.

Finally, thank you to all who participated in the preview program for this Xbox 360 System Update. Your contributions helped us prepare for the updated Xbox 360 disc format capability that comes with this release.

*PayPal functionality will not be available in the following Xbox LIVE regions: Brazil, Chile, Colombia, Czech Republic, Finland, Greece, Hungary, India, Japan, Russia, South Africa, South Korea, Taiwan
[/QUOTE]

Botox Mom -- 'It Was An Acting Job'

Botox Mom -- 'It Was An Acting Job'

FROM TMZ.com

Sheena Upton tells TMZ she only agreed to go along with the "Botox Mom" story because she viewed it as an "acting job" ... but now insists she knows it was all a "bad decision."

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